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| Главная » 2011 » Октябрь » 12 » SSNES v0.9 RC 1
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Обновился не очень понятный или стандартный внешне эмулятор SNES.
SSNES can now record with X264 RGB lossless. (- Enable-x264rgb on * nix, needs latest Git pull of FFmpeg). SSNES-Phoenix can now check and download latest SSNES versions directly from the GUI. Viewtopic.php? F = 17 & t = 2070 - Resizing windows in SDL 1.2 do not retrigger initialization code. - Better compatibility for older FFmpeg versions. Works with v52 API as well as modern v53. - Only load explicit 2. Pass shaders when render-to-texture is set. - Add support for savestate auto indexing. Allows savestates to be continually versioned. -
Rework netplay slightly. Slightly better scheduling for delay frames,
also uses snes_library_id () rather than snes_serialize_size () for API
compatibility. Not perfect, but avoids cases where libsnes
implementations are compiled for different architectures. - Partner disconnecting during netplay will now generate an on-screen-message. Windows
version now has dynamic libsnes loading by default so it's more
convenient to use custom libsnes implementations from the GUI.
Libsnes_path will also default to libsnes.so / snes.dll / libsnes.dylib
if it's not set. snes_library_id () is now required. The title bar will now show which implementation is used. Font
rendering now has default fonts. The default color has been changed to
yellow to avoid really-hard-to-read messages in many cases. Avoid
using SDL for threading (pthread / winthread). Improves portability and
modularity by restricting SDL use to drivers only. FFmpeg can record
to custom sizes using - size WIDTHxHEIGHT. The image will be scaled by
point filtering. Useful for games or systems which output unpredictable
sizes. Conserve memory better when recording. Font rendering in
OpenGL has better compatibility and performance. Caches the text
rendering, to remove almost all overhead. Now also works on ie PowerMac
G4 due to use of POT textures. Old library package is split into headers and libraries to avoid clutter. Fix build when only Cg and not XML is compiled in. New option - features, which displays the features compiled into SSNES. This was earlier done in - help. Lift restriction on ROM extension in GUI. Allows working better with loader scripts, other systems, etc.
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